09 December 2015

How To Master Life Cycle Of Scrum In Only One Day!

Scrum is an iterative, incremental framework for projects and product or application development. It structures development in cycles of work called Sprints.

These iterations are no more than one month each, and take place one after the other without pause. The Sprints are timeboxed – they end on a specific date whether the work has been completed or not, and are never extended. At the beginning of each Sprint, a cross-functional team selects items 5 (customer requirements) from a prioritized list.

Related: Top rated jobs in Scrum

The team commits to complete the items by the end of the Sprint. During the Sprint, the chosen items do not change. Every day the team gathers briefly to inspect its progress, and adjust the next steps needed to complete the work remaining. At the end of the Sprint, the team reviews the Sprint with stakeholders, and demonstrates what it has built.

(Frame work of Scrum)
People obtain feedback that can be incorporated in the next Sprint. Scrum emphasizes working product at the end of the Sprint that is really “done”; in the case of software, this means code that is integrated, fully tested and potentially shippable.

Related: Scrum vs Agile Key Differences

Key roles, artifacts, and events are summarized in Figure 1. A major theme in Scrum is “inspect and adapt.” Since development inevitably involves learning, innovation, and surprises, Scrum emphasizes taking a short step of development, inspecting both the resulting product and the efficacy of current practices, and then adapting the product goals and process practices. Repeat forever.

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